PW 003: Sidewinder Level #1
Played in STOT season #3 game #4. Thanks to new kdenlive functions, this time the scroller works fine.
PW 002: STOT Season #1 & Season #2 Badges
Season #2
Winner | Second | Third | Participant |
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Season #1
Winner | Second | Third | Participant |
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PW 001: 1. Wiesbadener Kick Off Stadtmeisterschaft Invitro
My first video. Done it with kdenlive, which is not the most intuitive cutting program, but I get more and more used to it. Thanks to Oliver Stender for the invideo video.
Ausbruch
download | Falcon executable |
released | 27.12.2004 |
publisher | Foundation Two |
code | kRadD |
graphics | Cerror / Mooncell & kRadD |
sound | Lotek Style |
required hardware | Falcon 030 |
used tools | Pure C, Rainbow 2 Multimedia, Photoshop |
HistoryAt the first Uncon I get in touch with Gildor who shows me his GEM game klickomania. I really licked the game, and found out, that I also could play the game under linux. There it called klickety. This is the game I played most in the last time. Because I liked the gameplay that much, I though about a game with the same gameplay, but the aim to play as long as possible, because new stones appears after a while. So Steinbruch was born. It took me some time, to figure out the best configurations, but at the end I’m very happy with the game. At the outline party 2k3 I did some debugging, but with no special ambition. But then I had a cigarette together with Havoc and there he told me, that they need a competitor for the reservoir gods, cause the want to do a game compo. After thinking a little bit about it, I was shure to get a releasable version at the party and immediatly went to work. The game was nearly ready, but there was no mod and no graphics. So I asked Cerror / Mooncell to do some grpahics and Lotek Style to do the mod. At the end we finished only 1 hour after the deadline. In the compo the game scored the 2nd playe of 2 entries. But I got 297 points, on off the higher scores overall compos. |
DuSau
download | Falcon executable |
released | 09.06.2003 |
publisher | Foundation Two |
code | kRadD |
graphics | kRadD |
sound | Lotek Style |
required hardware | Falcon 030 |
used tools | Pure C, Rainbow 2 Multimedia, Supersam |
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HistoryA lifetime ago, I wanted to do another Football Manager. I wanted to have a GUI generator for the game, so I started to programm NonConForm. This was at the EIL 1999!! The first executable was called guigen. But I wanted it to be the first file in the fileselector, so I renamed it into aguigen. 4 years later this programm called Atari GUI GENerator an works extrem buggy, but usefull. While the AGUIGEN tool was growing, I named the routines NonConForm Library. With this Library DuSau is written. It’s the first Demonstration of the possibilities of AGUIGEN and NonConForm. |